STRIKEWORKS has released Update 3.0 for their video game creation tool TyranoBuilder Visual Novel Studio.
The update adds multiple new features and useful tools for developers to make use of, and can be applied by right-clicking on "TyranoBuilder Visual Novel Studio," selecting the gear icon, clicking, Properties, then Betas, and selecting "v3,00beta" from the menu.
For more, here is the overview of what has been added as provided by STRIKEWORKS' original announcement. You can also purchase TyranoBuilder Visual Novel Studio by heading over to the Steam page.
What's New:
Upgraded to the Latest TyranoScript V6 Series
TyranoBuilder now uses TyranoScript V6, replacing the older V5 version.
This brings a significant increase in available features, improved middleware performance, faster execution, and greater stability.Previously, some of the newest TyranoScript tags were not available in TyranoBuilder — that’s now resolved.We've added several new "Themes" that allow you to completely change the system UI of your game with just a few clicks.
Six New System UI ThemesYou can now play retro-style "popopo" sound effects in sync with message text.
Message SFX (Popopo Sound) Feature
■ Demo: https://tyrano.jp/demogame/popopo/
You can assign different sounds to each character or freely change the sound at any point.
It’s easy to set up — just drag and drop the "Popopo Sound" component from the "Message" category into your timeline.Previously, choice buttons had to be positioned manually.
Auto Layout and Customization for Choice ButtonsNow, they can be automatically arranged without setting coordinates each time.
Gamepad and Keyboard SupportYou can now play your games using only a gamepad or keyboard.
For example, players can use arrow keys to navigate choice buttons and press Enter to select — no mouse required.
This setting can be enabled under Game Config → "Keyboard & Mouse" → "Controls" tab.Localization (Translation) Features
If you're developing for an international audience, TyranoBuilder now offers robust translation tools:
Auto-detection and extraction of translatable text
Language switching in a single build
Auto-detection of player’s system language
Exporting translatable content to CSV (for editing in Excel or other tools)
You can seamlessly convert between multiple languages, such as:
- Japanese → English
- Japanese → Chinese
- English → Japanese
- English → Chinese
A new feature highlights the currently speaking character by zooming in or applying focus effects.
Zoom & Focus on Speaking CharactersYou now have full control over the cursor:
Enhanced Cursor Customization
Change the cursor at any point in the game
Adjust cursor hitboxes for precise interactions
Automatically hide the cursor after inactivityShow click or tap effects during interactionsPreviously, each expression variation required a separate image file.
Character Expression Parts SystemNow you can use modular character parts to create expressions dynamically.
For example:
With 3 outfits, 5 expressions, and 5 hairstyles — you’d traditionally need 75 images.
With the new system, you only need 13 parts, reducing file size and improving performance.This system can also be used for dress-up and still image variations.You can now easily animate characters by cycling through prepared image frames.
Simple Frame-Based Animation (Eye Blink & Lip Sync)Lip-syncing can also be triggered automatically during conversations.
This works not just for blinking or talking, but for animating any character parts.An English version of "TyranoStudio" — a powerful tool for developing TyranoScript — is coming soon.
Upcoming: Free English Release of TyranoStudio
It will be released on both Steam and our official website.
(Special shout out to Arisu Wonderland for bringing this to our attention on Bluesky.)
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