Tuesday, May 22, 2012

Bravely Default to be 60-70 hours long!

For awhile now Square Enix has been talking about their latest 3DS Final Fantasy game which is going under the name "Bravery Default." Bravery Default follows the same style from Final Fantasy The 4 Heroes of Light, and it is the first "normal" Final Fantasy game to actually be released on the 3DS. In the past Square has shown off the battle system, the unique hand drawn art style, and even the AR card support which seems to play a major role in the game. Well today Square has announced that everything isn't what it seems.

Originally the game appeared to be a mini Final Fantasy spin off which would only take a few hours to beat and offer nowhere near the amount of content we saw from past games, after all it does follow the 4 Heroes of Light style, but it turn's out that's not true at all! According to Square's Japanese Twitter, Bravery Default will last around 60-70 hours, it'll be a FULL Final Fantasy game, and the massive AR card set up that they've been pushing, is only used in about 1% of the game! In other words, this is not just some spin off, it is in a way a classic Final Fantasy!

If you're one of them Final Fantasy fans who's been waiting for a "normal" full game since Final Fantasy 9, then it looks like your wait is over!
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Tuesday, May 15, 2012

Ex Troopers PS3 and 3DS!

Looks like Capcom has yet another game in the works! Ex Troopers is an action shooter being developed under the watch of Shintaro Kojima, who is the producer behind Monster Hunter, it uses an anime art style, AND it has ties to Lost Planet. Not much is known about the story, but according to Famitsu it does have some school life aspect to it with manga style cutscenes. As of right now not much else is known, but it's possible that this might be the first Lost Planet game to not actually take place on EDN III, or maybe even farther in the future where EDN has become the new Earth. There's no official word on that, but it's still possible (especially with the whole school life set up)!

So what do you guys think it's going to be like? Think we'll be playing as some kind of students back on Earth/some other planet? Or do you think we'll be playing as a normal civilian on the new EDN?

UPDATE:

It turns out you play as a young man named Bren Turner who graduates from a military academy on EDN II, to join the snow pirate/akrid "war" on EDN III. It was also announced that the game is around 60% complete and that it'll be released later this year in Japan!
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Monday, May 7, 2012

Ninja Gaiden 3 - Review


Ninja Gaiden 3 is the long awaited sequel to the 2008 game, Ninja Gaiden 2, and is the first Ninja Gaiden game to not be directed by Tomonobu Itagaki, but to be directed by Yosuke Hayashi instead. So just how is Ninja Gaiden 3? Does it live up to the Ninja Gaiden name? Well...

Ryu's Story begins once again:

Ninja Gaiden 3 takes place not too long after the end of Ninja Gaiden 2, and before the events of the original Ninja Gaiden on the NES. The game starts with Ryu Hayabusa learning about a group of terrorists that are attacking London. Although normally ninjas stay out of the affairs of other countries, Ryu decides to head to London after he learns that they are targeting him as well. After fighting off mobs of enemies, Ryu finally makes his way into a building where hostages were said to be held; however Ryu soon finds that he's too late.

Once inside the building Ryu, discovers that all of the hostages have been killed by a strange man with a white mask and red robe. The strange man goes on to tell Ryu that they are both very much alike and that they are both nothing but killers. After a quick fight, the strange man destroys Ryu's Dragon Sword and fuses it with Ryu's body, cursing him to feel the pain and suffering of everyone he has ever "murdered."



Ninja Gaiden 3, unlike the past two Ninja Gaiden games, have a very strong focus on the story, and it also deals with the human side of Ryu. As the game progresses Ryu slowly becomes close to the JSDF Agent Mizuki, as well as her daughter Canna. For the first time players really get to see what makes Ryu, Ryu, and not just an assassin. Although Ryu is in fact a super ninja who has defeated many enemies in the past, he is also a person; he has friends, he has family, and he cares about protecting innocent people. Throughout Ninja Gaiden 3 this aspect of Ryu's personality really begins to show, and it really helps make Ryu seem alive.

Although Ninja Gaiden 3 does have a major focus on the story and on Ryu's human side, it isn't perfect. The story can be a bit rushed at times, the terrorists plans really aren't that clear until the end of the game, and Ryu's morals can seem a bit strange at times. One minute he's finishing off a soldier who's begging for his life, and the next he's feeling sorry for them and avenging their deaths after someone else kills them. It can be a little bit strange at times, but overall the story does a pretty good job of getting Ryu from point A to point B, and it's also really nice to actually see Ryu as a human and not just a silent assassin.


Picking up the sword for a 3rd time:

As one might expect from any game in the Ninja Gaiden series, Ninja Gaiden 3 is an action game with a very strong focus on the combat; however things are quite a bit different this time around. While Ninja Gaiden 1 and 2 featured many different weapon types, a shop system, as well as many different areas to explore outside of the main path, Ninja Gaiden 3 does away with all of it and stream lines the gameplay.

The basic formula in Ninja Gaiden 3 stays the same throughout the entire game. Unlike in the past games, all of the levels in NG3 are completely linear and will force you to stay on a set path. Although this might be a little bit upsetting for any treasure hunters out there, it also allows the game play to really take on the action route. Ryu will be doing his signature glide off of of buildings, escaping buildings as they explode, running from huge monsters, and climbing up walls with his brand new climb move. All of these new elements really help give the game more of a cinematic, and help with the overall gameplay. Although quick time events might not be your thing, you have to admit that watching Ryu jump off a building and cut a helicopter in half is pretty cool.



Outside of the quick time style events, the standard Ninja Gaiden gameplay can be found. As you move throughout the stage mobs and mobs of enemies will attack you, and it's up to you to decide how to fight them. Just like in the past games Ryu has hundreds of moves and combos which he can preform, but there is one major flaw with this in Ninja Gaiden 3. Although you have a lot of room to use whatever moves you want, it's really kind of pointless. While in past games each enemy had their own weakness that the player had to figure out, enemies in NG3 are pretty basic. You can basically use the same simple combos over and over again and still kill just about everything. Sure you COULD use Ryu's famous Izuna Drop (which is done by using a fast attack, strong attack, fast attack, fast attack, fast attack, strong attack, in that order), or you could simply spam your fast attack until you've weakened the enemy enough to pull off an auto finisher (which is what replaced the "delimbing" gameplay mechanic from Ninja Gaiden 2), which you can then chain into all of the enemies around you resulting in twenty plus one hit kills.

The game DOES feature easier and harder modes which actually balances out the combat a bit more, but it still doesn't change the fact that the combat is a lot easier than it was in the past games. Either though it no longer requires you to learn hundreds of moves, the moves are still in fact there, and they are still a lot of fun to use.

Besides the addition of the "bone on steel" moves, which are used to finish off an enemy, a brand new slide attack as well as a new magic dragon attack has been added. The slide acts like the original dodge and dash moves from 1 and 2, but it can also be used to pull off different moves and combos. For example you can slash the enemy until they get knocked off balance, and then you could slide under them causing them to trip and land on your sword. It's actually a really nice addition, and adds a bit more to the combat overall; however I sadly can't say the same for the dragon attack.

In past games Ryu was able to use quite a few different types of magic. Each had its own advantages, and none of it was really over powered. Sure it could be used to one hit kill enemies, but the strict limit on uses really forced you to think about using it. Well, sadly this system has been completely replaced. In Ninja Gaiden 3 Ryu is only able to use a single magic attack which is a screen clearing dragon which also heals him to max health. Yep that's right! Not only does it kill just about every enemy on screen, except for the few rare occasions where it misses, it also heals Ryu and makes the game easier. Since the magic bar now fills up based on many enemies you attack/kill, and since the bar will reset to zero after the fight is over which keeps you from using it in the next right right away, there is basically no reason to save it. It's a boring attack that gets old fast, it destroys everything, and it heals you. It's the ultimate safety net.



Ultimate Techniques have also been completely revamped in NG3. In 1 and 2 Ultimate Techniques were used by charging your strong attacks which allowed you to release a very strong attack which would basically destroy everything around you. The technique could be a life saver, but it could also be a challenge to pull off as well. Once again, all of that has completely changed! Now Ultimate Techniques are completely random and can be pulled off by simply tapping your strong attack button. As you fight Ryu's arm will begin to glow red, and that's all there really is to it. Sometimes it'll glow red right away, and other times it won't start glowing until you've killed 50 plus enemies. It's random, but at the same time it can be an over powered life saver.

The other changes to the combat comes in the form of the ranged weapons. Just like always Ryu can throw and endless supply of shurikens, but that's not the only thing that's endless. The bow has always been a key weapon in the Ninja Gaiden games, and it was always something you got early on; however there was always an arrow limit which stopped you from abusing it... But let's just say that's not a "problem" anymore.
Like in Ninja Gaiden Sigma 2, the bow has unlimited, although it is now explosive ammo, and can be used as many times as you want; however it really isn't as over powered as it might seem. Although the bow does have some uses when it comes to fighting ground enemies, it's mainly there to fight off the ones that are out of reach. Since the bow auto locks onto the nearest target, it freezes time when aiming in the air, and you can also move while aiming, it is very easy to use and it's something almost everyone will be able to pick up on right away.

Although originally Ninja Gaiden 3's core gameplay focused solely on Ryu's sword, updates have been released to add in more weapons. In other words, if you're a fan of Ninja Gaiden 1 and 2, and you miss using your favorite weapons; worry not because game changing updates are possible, and you never know what might be added in the future!

Shadows of The World:

Shadows of The World is another one of the main modes featured in Ninja Gaiden 3, and it's also the mode that plays the most like a Ninja Gaiden game. While the main story mode focuses on Ryu and features the new style of gameplay, Shadows of The World allows you to create your own custom ninja and take on trial missions, which are a mix of both old and new, as well as battle with other fellow ninjas in an online death match.

When you first start Shadows of The World you'll start with basically nothing. You'll have a few basic clothing colors, a few basic helmets, few basic gloves, and a few basic boots to pick from. You'll also start with level 1 magic, a level 1 sword, a very limited supply of arrows, and a very limited supply of shurikens. As you battle online and play through the trials, you'll slowly begin to level up your ninja and unlock new features just like in the original games. As you level up your character you'll learn new abilities and unlock new parts to customize your ninja, and as you level up your weapons you unlock more moves in the move list.

While the trial mode features enemies from the original two games, which are a bit more challenging, where Shadows of The World really shines is the multiplayer death match mode where teams of four get to battle it out! Due to the level up system, you will be at a disadvantage when you first start, but as time goes on and you unlock more abilities, it becomes a really fun mode to test your skills against other players. With the addition of the stealth system, which makes you invisible while walking, and the stealth kill system, the multiplayer mode has quite a lot of depth and is a really nice extra mode.

So in the end, Ninja Gaiden 3 really worth it?
 

Ninja Gaiden 3 is a pretty hard game to rate simply because it's a Ninja Gaiden game. Most fans who go into this game expect the Ninja Gaiden standards, while new players come in expecting an action game. This is one of them rare times where a game is completely a love or hate title.

If you're a Ninja Gaiden fan you're sure to be disappointed in a lot of the changes that were made. Even with the updates, the weapon list is still very limited which basically forces you to play the game in a certain way. If you were one of them people who spent the past few years mastering your favorite weapon, you're really going to be upset once you learn that the weapon wasn't originally included in the game and may never be included in the updates. Also if you were one of the fans who didn't like the route Ninja Gaiden 2 took with the linear level set up, you'll most likely hate it even more now that ALL exploration has been completely removed. No alternate paths, no side roads to take to find hidden items, no shop to buy items at, and well, no items! Exploration has been completely removed and replaced with action scenes.

Ninja Gaiden 3 also doesn't quite offer the challenge you would expect from a Ninja Gaiden game. Ninja Gaiden is known to be so hard that a lot of players can't even make it past the first room on the easiest setting. That will NEVER happen in NG3, especially since the "Hero" easy mode actually has a setting that takes control of Ryu and auto dodges and blocks for you. You can basically sit the controller down in a room filled with enemies, and come back an hour later to find Ryu is still alive. This mode makes the game so easy, even a two year old can play it. Even so, there are harder modes that will give you a challenge, but it still won't challenge you the same way as NG1 or 2. Besides the fact that enemies will spam grab moves non stop, most of which are one hit killers, the limits made with some of the other features in the game cause it to be more challenging than it should be. Yes it's hard, but it's annoying "cheap hard," and not a true challenge. I also STRONGLY RECOMMEND turning off the in game tutorial as soon as possible. With the tutorial turned on, combat will be slowed down with quick time events after each and every kill. If you truly want to play this like a Ninja Gaiden game, you'll want to turn them off as soon as possible and play like you have been for the past few years.

Now with that being said, just how will a non Ninja Gaiden fan feel about this game? Well... Ninja Gaiden 3 is a pretty solid action game! Compared to most other action games coming out today, Ninja Gaiden 3 is easily one of the better ones and a lot of fun can be had with it. The story is pretty good, the sword play and large move sets are VERY nice, the main story can take around 10 or so hours to beat, there are a lot of challenges to play through on your own or with co-op, and there's a nice multiplayer death match mode. The game, in short, is a great action game. There are a few glitches every once in awhile, and there are times the game will slow you down for story scenes, but none of them are really that big of a problem.

Ninja Gaiden 3 is actually a pretty good game, and it only gets better with each update. The only problem is that this game doesn't follow the standards set by the past few games. Sure you may end up liking the game even if you are a long time fan, but there's also a pretty good chance you'll be disappointed. Still if you're an action game fan and this is your first game in the series, then fear not because you'll most likely love it!

In the end, despite the fact that it's not like the other games in the series, Ninja Gaiden 3 is a 7/10 in my book. Nice graphics, a pretty good story, fun trials, and a pretty fun online mode. It's a game that's sure to last you quite awhile! Still, this is NOT a game for you Ninja Gaiden fans. (As a fan myself, if I were to rate this compared to other NG games; it's about a 5/10. It isn't the Ninja Gaiden we fans have been waiting for, but that doesn't make it a bad action game on its own. The good news is, Ninja Gaiden 3 Razor's Edge is there.)
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Tuesday, May 1, 2012

Holdover Review


When i was searching through the far and wide internet i stumbled upon a really good obscure Japanese free indie game called Holdover:


Story: A girl named Marie was seriously injured in an accident and was carried quickly to the hospital. Her internal organs were heavily damaged and it was thought that she wouldn’t survive, however her father Tanner didn’t give up! He planned to use the newly developed automated medical capsule. The capsule is able to slowly restore a patient’s cells while keeping the person in a hibernated state.

However the treatment procedure takes a very long time, so when the patient wakes up it will have gone several decades since they went to sleep.

Also the international relations with different countries were degrading and war could break out at any moment. Tanner was really hesitant about putting Marie to sleep for such a long time under such conditions but in the end he decided to do it anyway and while Marie was sleeping a catastrophic war broke out and changed humanity forever.

So now it has gone decades since Marie was put to sleep and she awakens in a cold and lonely room. She has mostly recovered from the accident but the hibernation has weakened her body and she has problems breathing normally. Then she discovers a computer nearby that has a message for her, it’s her father Tanner that has left instructions on how she can recover from her weak body and tells her that she needs to seek out medicine that will give her back her strength.


The lonely, destroyed room and the healing capsule in the background

Marie has to find the medicine to restore her body and find a way out of this underground lab ruins so that she can survive.    

Gameplay: This game is an action, adventure, puzzle platformer. As i said earlier Marie is in a weakened state which gameplay wise means that she can’t jump very high (for now) and can’t hold her breath for a long time so you have to find the medicine that can cure her. Marie is equipped with what the game calls Nanothium alloy on her leg which is a medical equipment and can’t be removed, the thing is that the alloy is heavy which makes it impossible for Marie to swim which means gameplay wise that you have to be fast underwater and get to air spots before her air runs out.

As you may have figured out now there are many underwater sections in this game which are the parts of the game that makes it challenging. Many of the underwater sections have been designed to be near death experiences, what i mean is that you will die A LOT. You have to figure out how to get as fast you can through an underwater maze before you’re breath runs out.


You don’t say game.

Thankfully there is a way to upgrade you’re ability to breath underwater, you need to collect blue hearts that are scattered around the ruins and trust me readers you need to collect as many as possible, you won’t be able to progress the game without upgrading you’re breathing.

But the game doesn’t just have underwater sections (i have said that word a lot haven’t i ^_^;) it has alot of other traps such as spikes and laser turrets. Marie has no weapons so you have to just dodge the laser turrets line of sight but thankfully you can climb turrets as long as they don’t see you (pro tip there will be puzzles based on this).

Also when you are underwater you have meter on your upper left corner which starts to go down gradually BUT the meter goes down faster depending on how much you move underwater, for instance if you press left and right very fast then the meter will be zero in mere seconds and when the meter starts to get below 30 then Marie starts to move slower because she barely has any air left (a game where you’re body actually works like a real human body WHAT A CONCEPT!!! Probs for anyone who gets the reference).

This game is kind of like Metroid with exploring ruins and finding upgrades which will help you progress through the other parts of the ruins where you couldn’t go before.

Lastly the controls are simple you move with the directional arrows on your keyboard and you jump with the Z and examine and open doors with X. You hold down Shift to get to the menu and here you can either save or my favorite option of all time you can QUICK SAVE which means that you can save before trying out a puzzle that could kill you and if you die you just use quick load to get to the exact point where you saved, this feature is what really sets this game apart from other games since this game can be really challenging at certain points so to have an option that basically works as a save stat in an emulator is really REALLY nice.

Also every time you die from either spikes or lasers there will be blood stains on the background showing where you died (this can be turned off if you can’t take a little blood).  


Those laser turrets are really deadly and evil! >_<

One final note: Holdover contains some nudity (though nothing explicit as seen by the first pic in this review): when Marie is shot by a laser, her clothes fry off, so the game has a slight hentai feel although not really anything big. And of course you can restore your health and clothes, there are capsules scattered around the ruins which looks familiar to a Super Metroid save station.

Graphics: The graphics are really nice and feel like a tribute to the 16-bit generations Marie’s animation is smooth and looks good (if you know what i mean xD Yes i had to use that meme). The backgrounds may not vary a lot but they will give you the feeling of ruins so they are doing their job. The few “cut scenes” have nice portrait of the characters and if some parts of Marie's clothing is destroyed you can actually see it in her portrait (although as said nothing explicit).

Music: There aren’t many tracks in this game but the ones we have are in my opinion really nice and really set the mood that you are in ruins all alone. But when you go to the official download site you will hear this games main theme remixed and let me tell you I FREAKING LOVE IT!!! :D You may think it doesn’t seem like much now but when you have beaten the game you WILL appreciate it so much more and it’s free to download to! :D

Replay value: The game keeps track of how many times you have died and if you have collected every heart in the game (which in my opinion isn’t that hard at all) and how long time it took to beat the game. But other than that there isn’t so much other replay value in the game but for me it’s a really awesome game so i will definitely play this game through again.

Final Verdict: Holdover is a really simple game to play but it has some really satisfying puzzles and a fair challenge (especially because of the quick save feature!), it has an simple but awesome story and as you play you will learn little by little what kind of person Marie is and you will really start to care for her and want her to survive plus she is a pretty strong character, i mean instead of saying “I give up!” “I can’t do this!” or other “typical girlish” behavior she says “I won’t give up!” and actually tries to survive.

And you really get the feeling that Marie is just a human girl when you play with her being weakened and all but even though she is weakened it doesn’t get in the way for gameplay which makes it all the more satisfying to play it and grow stronger.

The game takes about three hours to complete depending on how good you are at puzzle solving and so on. It doesn’t overstay its welcome and it’s pretty long for a free game. Also this game didn’t make me angry although i died at certain points a lot just because it always was my own fault, either my reflexes were bad or my timing was off and that Quick save really helped a lot. There just doesn’t exist many games out there that can be really challenging without making the player angry and frustrated, major probs for the developer for achieving something that is almost impossible to do these days.   

In my book this game is a masterpiece, it has its own ideas and I haven’t been this satisfied playing through a game in a long time and best of all ITS FREEEEEEEEEEE!!!! (kaching!) How can you not love it! 10/10 hands down!

So here’s the link for the game and don’t worry readers the creator also translated this game to English! :D (Although it’s a bit engrish but that gives the game in my opinion more charm) it takes almost no place in the computer and probably every computer from the year 2000 and up can play it so no worries ^_^


And here’s a link for the download of the main theme playing on the official site:


Its number 20 and under the name there is a MP3 DL button. And as i said all of this is totally free!!!! :D

Check it out! 
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